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About me

Experienced game designer with over 8 years in the industry, bringing several successful titles from concept to release. Skilled in using advanced game engines and collaborating with multidisciplinary teams to create groundbreaking gameplay experiences that captivate and inspire players

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    Soulprint is an action-adventure game series currently being developed by Kamamuta Games

    In the game series Soulprint ( in a total of 9 episodes ), you follow the story of Quill as he embarks on a perilous journey of self-discovery and growth.

    I joined the team in January of 2024 as a Senior Game Designer to help with designing and implementing various game systems.

    My responsibilities are:

    – Designing gameplay systems.
    – Designing game mechanics.
    – Improving and implementing combat changes.
    – Implementing in-game dialogues.
    – Collaborating with the Lead Developer on implementing various systems and mechanics.
    – Collaborating with the Game Director to design new systems and mechanics.
    – Overseeing day-to-day project processes, ensuring steady progress using Agile methodologies

    More details about the game can be found at Kamamuta Games official site

     

    An early demo can be downloaded and player from Itch.io