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About me

Experienced game designer with over 8 years in the industry, bringing several successful titles from concept to release. Skilled in using advanced game engines and collaborating with multidisciplinary teams to create groundbreaking gameplay experiences that captivate and inspire players

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    My Lidl World is a supermarket-building game that I joined at a later stage of the game’s lifespan as a Technical Designer.

    My task was to improve the flow of the translations via Excel sheets and design and implement a “Farewell System” – a system used to announce the stopping of game support.

    I designed this feature and implemented it directly in Unity, but the visuals were done in collaboration with a designer.