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About me

Experienced game designer with over 8 years in the industry, bringing several successful titles from concept to release. Skilled in using advanced game engines and collaborating with multidisciplinary teams to create groundbreaking gameplay experiences that captivate and inspire players

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    Animal Quest is a series of AR scavenger hunt games I designed and developed while working at Brainrs.

    The games have been in development since 2020 when I joined Brainrs.

    The games have been developed using Unity and AR Foundation.

    The game’s design came from the client wanting a scavenger hunt game played during a visit to the zoos where the clients operate.

    I designed and developed the gameplay and progression system for the games.

    There was a set number of “markers” that the players could learn the location of by answering correctly a series of questions.

    After collecting all of the markers, there was a reward for completing the game, which was designed in accordance with our clients.

    I collaborated hands-on with back-end engineers to develop a pipeline for quickly changing in-game content, from questions / answers to adding new languages.

    After the first 2 games, we streamlined the development process to cut down the development time by 50%, while still producing quality games.